// Assignment 1 21T2 COMP1511: Minesweeper // minesweeper.c // // This program was written by YOUR-NAME-HERE (z5555555) // on INSERT-DATE-HERE // // Version 1.0.0 (2021-06-19): Assignment released. #include #include // Possible square states. #define VISIBLE_SAFE 0 #define HIDDEN_SAFE 1 #define HIDDEN_MINE 2 // The size of the starting grid. #define SIZE 8 // The possible command codes. #define DETECT_ROW 1 #define DETECT_SQUARE 2 #define REVEAL_CROSS 3 #define GAME_MODE 4 #define FLAG_MINE 5 #define DEFUSE 6 // Add any extra #defines here. void initialise_field(int minefield[SIZE][SIZE]); void print_debug_minefield(int minefield[SIZE][SIZE]); // Place your function prototyes here. int main(void) { int minefield[SIZE][SIZE]; initialise_field(minefield); printf("Welcome to minesweeper!\n"); printf("How many mines? "); // TODO: Scan in the number of pairs of mines. printf("Enter pairs:\n"); // TODO: Scan in the pairs of mines and place them on the grid. printf("Game Started\n"); print_debug_minefield(minefield); // TODO: Scan in commands to play the game until the game ends. // A game ends when the player wins, loses, or enters EOF (Ctrl+D). // You should display the minefield after each command has been processed. return 0; } // Set the entire minefield to HIDDEN_SAFE. void initialise_field(int minefield[SIZE][SIZE]) { int i = 0; while (i < SIZE) { int j = 0; while (j < SIZE) { minefield[i][j] = HIDDEN_SAFE; j++; } i++; } } // Print out the actual values of the minefield. void print_debug_minefield(int minefield[SIZE][SIZE]) { int i = 0; while (i < SIZE) { int j = 0; while (j < SIZE) { printf("%d ", minefield[i][j]); j++; } printf("\n"); i++; } }