<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Rubiks-Cube on Aayush Bajaj's Augmenting Infrastructure</title><link>https://abaj.ai/tags/rubiks-cube/</link><description>Recent content in Rubiks-Cube on Aayush Bajaj's Augmenting Infrastructure</description><generator>Hugo</generator><language>en</language><copyright>© 2026 Aayush Bajaj</copyright><lastBuildDate>Sat, 18 Jul 2026 19:16:40 +1000</lastBuildDate><atom:link href="https://abaj.ai/tags/rubiks-cube/index.xml" rel="self" type="application/rss+xml"/><item><title>Cubing</title><link>https://abaj.ai/wiki/cubing/</link><pubDate>Sat, 18 Jul 2026 19:23:27 +1000</pubDate><guid>https://abaj.ai/wiki/cubing/</guid><description>&lt;p>Notes on twisty puzzles: solving methods, algorithm sets and the odd bit of
group theory. Currently home to the &lt;a
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>Roux method&lt;/a> reference.&lt;/p></description></item><item><title>The Roux Method</title><link>https://abaj.ai/wiki/cubing/roux/</link><pubDate>Sat, 18 Jul 2026 19:23:27 +1000</pubDate><guid>https://abaj.ai/wiki/cubing/roux/</guid><description>&lt;h2 id="overview">overview&lt;a href="#overview" class="post-heading__anchor" aria-hidden="true">#&lt;/a>
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&lt;p>roux is a block-building speedsolving method. where CFOP grinds through a solved cross and four algorithmic pair insertions, roux builds two 1x2x3 blocks by intuition, fixes the four remaining corners with a single algorithm, and then finishes the whole cube using nothing but &lt;code>M&lt;/code> and &lt;code>U&lt;/code> turns. the result is a method with a very low move count (~45-50 STM for speedsolving), essentially zero cube rotations, and a last phase that flows like a drum roll.&lt;span class="margin-note" data-note="invented by Gilles Roux in 2003 --- his original site described it simply as an alternative method">
 &lt;span class="margin-note-indicator">𐃏&lt;/span>
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