Categorised Openings
Double King Pawn Openings
Semi-Open Games
Double Queen Pawn Openings
Other Queen Pawn Openings
Indian Openings
Flank Openings
Fleeting Notes
- the Caro Kann does not focus on a Kingside
I think taking a course in a subject that you are interested in is never particularly a bad thing.
naturally, the credit for the contents here go to refactoring.guru
there are three main categories of Design Patterns as decreed by the ‘Gang of Four’1 (the authors of a seminal work Design Patterns | Elements of Reusable Object-Oriented Software). the content here is largely based on Dive into Design Patterns by Alexander Shvets2.
the Unified Modelling Language (UML) is a standardised visual language for specifying, constructing, and documenting software systems.
I remember when using Emacs itself was a huge struggle for me. But now I have just sudo apt install emacs’d this vanilla install and I am already off to the races.
Anyways, I’ll probably slim down this prose at a later date when I find it cringe and too verbose; but for now I am having a terrific time thwacking away at a Drunkdeer A75 Pro (thanks Aarav).
I’ve opted to scribble here as opposed to in a README this time.
It feels a little weird presenting my notes to the world.
Alas, emacs has begun to consume me.
C-x g is magit-status
top of window:
Head: main enh: week49, day1 tutorial, 5 problems
Merge: origin/main enh: week49, day1 tutorial, 5 problems
Head: current local branch Merge / Rebase: depends what has been done thus far.
also gives info on tags and the number of commits between that and HEAD
Honestly, the diagrams that I wish to reproduce already exist here. Currently this page is in construction and probably will be until I finish my Doctorate.
“Memory is the mother of all wisdom." — Aeschylus
Hierarchy exists for two intertwined reasons:
An efficient system arranges multiple layers so that > the majority of accesses hit the small, fast part, > while the bulk of bytes reside in the large, cheap part.